Media

The media industry encompasses all businesses that allow information to be shared. The way that this information is shared varies massively, with some examples of media including radio, television, newspapers, social media, video games, film and music (futurelearn.com)

  • $65,580 Average salary
  • 58.3% Of Men Make Up This Industry
  • 41.7% Of Women Make Up This Industry
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History & Future

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Future

The future of media is continuing to turn to digital advances for entertainment, news, and business, which translates to major opportunities for businesses. According to the Pew Research Center, the digital media industry continues to grow, with about 86% of American adults consuming some of their news online. Each of these trends is slowly marching humanity toward the metaverse (or metaverses), where people will spend more time in immersive, social, and digital worlds, and the digital world will be drawn across the physical one.

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History

Media history considers the historical dimension of communicating information, knowledge, and values to a broad audience. Although the term ‘media’ came into use only in the 1920s to denote the structures of such communication, media history takes account of the period at least from the advent of the hand press in the fifteenth century. Some interpretations include the scriptoria, oral traditions, and wall paintings of medieval times, occasionally delving into ancient and prehistory. In the late 20th century, mass media could be classified into eight mass media industries: books, the Internet, magazines, movies, newspapers, radio, recordings, and television. The explosion of digital communication technology in the late 20th and early 21st centuries made prominent the question: what forms of media should be classified as "mass media"? For example, it is controversial whether to include mobile phones, computer games (such as MMORPGs), and video games in the definition